Building my game in the open
An honest, behind-the-scenes log of building a peaceful logistics island empire builder - the systems, the decisions, and the trade-offs along the way.
Posts
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It's a game.
All the core pillars are in: the next tier, sailing boats, a second settlement, and automated trade routes.
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It finally feels like a game.
July and August: first composition with an environment artist, then integrating that look into the game.
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June was big.
Ships sail, collaborators join, and the settlement loop clicks together.
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I'm developing an island empire builder game and I need you...
How it started, where it is now and where it is going.